Viz Arc Release Notes

Version 1.4 | Published February 08, 2022 ©

Viz Arc Release Notes

Viz Arc 1.4.1

Release Date: 2022-02-08

These are the release notes for Viz Arc version 1.4.1. This document describes the user-visible changes that have been made to the software since Viz Arc 1.4.0.

New Features

Unreal 4.27 Plug-in

New Viz Arc communication plug-in for Unreal Engine version 4.27.

Detachable Preview

Output window can be detached and placed on a secondary screen.

images/download/attachments/81467702/detachedout.png

Web View Scripting Component

A new scripting component lets you display HTML pages.

images/download/attachments/81467702/webviewtemplate.png

Re-styled Fusion Keyer UI

New Fusion Keyer UI with a more intuitive user interface. Added the new Auto Adjust feature.

images/download/attachments/81467702/fusion_restyle.png

Scene Loader

  • The Scene Loader action supports Viz Engine 4 Subscenes. A subscene scene loader can be created with a drag and drop from the scene tree.

    images/download/attachments/81467702/subscenes.png

Known Issues

  • SHM output does not work when using a Viz Engine version <= 4.2 in non-Matrox Mode using the Viz Engine Fusion Render Pipeline.

  • When used together in a Viz Arena set-up, there is a potential issue with keying data not updating on Viz Engine when sent from Viz Arena. In such a case, configure an additional UDP port for Shared Memory communication or increase the smm_thread_count in the Viz Engine configuration.

Fixed Issues

  • Viz One causing log errors on startup even when Viz One was not configured as active (ARC-125).

  • GetEngineByName script method not working (ARC-124).

  • Unreal Engine plug-in crashed when retrieving skeleton mesh animations in game mode (ARC-132).

  • Text Action misinterprets new lines in Fusion Text (ARC-111).

  • Modal windows like configuration window, Graphic Hub dialog window were always on top, even on top of other applications (ARC-121).

Compatibility Notes

Viz Arc 1.4.1 is compatible with:

Product

Version

Viz Engine

3.12 and newer, Viz Engine 4.x.

Viz Virtual Studio

1.1.0 and newer.

Unreal Engine

4.25.x, 4.26.x, 4.27.x.

Graphic Hub REST

2.0.3 and newer.

Media Sequencer

3.0.0 and newer.

Coder

2.3.1 and newer.

Viz Pilot Data Server

8.1.0 and newer.

Media Service

2.3.3 and newer.

Viz One

7.1.0 and newer.

Viz Arc 1.4.0

Release Date: 2021-06-30

These are the release notes for Viz Arc version 1.4.0. This document describes the user-visible changes that have been made to the software since Viz Arc 1.3.0.

New Features

Support for Viz One

Viz One can be used within any image assets as a source provider for images and as a clip provider for clip channel actions.
images/download/attachments/81467702/vizonedetail_rn.png

Support for Viz Engine

  • Support for new Fusion Text in Viz Engine 4.3.

  • Support for new SMURF Viz Engine output.

New Preset Action Controlling Unreal 4.26 Presets

Unreal Engine 4.26 introduced a new way of exposing scene properties through presets which can be controlled from Viz Arc.
images/download/attachments/81467702/presetsdetail_rn.png
images/download/attachments/81467702/presetsdetail_ue_rn.png

Fusion Keyer Support

Added support for blue screens and auto adjust in the Fusion Keyer action. Support for new Fusion Keyer features introduced in Viz Engine 4.3, including blue screens and auto adjust.
images/download/attachments/81467702/mainbar.png

New Actions

  • New action for controlling the Viz Engine viewport plug-in, easing control of virtual window setups.

    images/download/attachments/81467702/viewportaction.png
  • New action for controlling Phong materials in Viz Engine 4.3.

    images/download/attachments/81467702/phongaction.png

Support for Monogram

Support for monogram consoles. When used in conjunction with an orbiter module, it can be used to control PTZ NDI cameras.

images/download/attachments/81467702/Arc_Control_Pad_scaled.png

Known Issues

  • SHM output does not work when using Viz Engine <= 4.2 in non-Matrox Mode using the Viz Engine Fusion Render Pipeline.

  • When used together in a Viz Arena set-up, there is a potential issue with keying data is not updating anymore on the Viz Engine when sent from Viz Arena. In such a case, configure additional UDP port for Shared Memory communication or increase the smm_thread_count in the Viz Engine configuration.

Fixed Issues

  • Added support for Media Service versions newer than 2.3.3.

Compatibility Notes

Viz Arc 1.4.0 is compatible with:

Product

Version

Viz Engine

3.12 and newer, Viz Engine 4.x.

Viz Virtual Studio

1.1.0 and newer.

Unreal Engine

4.24.x, 4.25.x, 4.26.x.

Graphic Hub REST

2.0.3 and newer.

Media Sequencer

3.0.0 and newer.

Coder

2.3.1 and newer.

Viz Pilot Data Server

8.1.0 and newer.

Media Service

2.3.3 and newer.

Documentation

Documentation for Viz Arc is available at the Vizrt Documentation Center:

Support

Support is available at the Vizrt Support Portal.