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Allows the user to specify the design source and object pool path.

  • Designs source: Allows designs to be shared between scenes by using the Object Pool, instead of the in-scene designs.

  • Object Pool Path: Allows users to specify an alternative Graphic Hub or Object Pool folder. A custom Object Pool Path must use the same hierarchy structure as the default object path. The default object path is /vizrt/VizWorld/GlobalDesigns.

  • Map Layer: Selects whether the scene uses the Front and Main layers, or only uses the Main layer and then applies a Dynamic texture for the overlaid items.