The MultiTouch plug-ins are used to take incoming touch events, process them and then trigger events, perform transformations on objects, telestrate, or trigger script events. The idea behind these plug-ins is to bundle often used or needed functionality and eliminate the need to write your own scripts or plug-ins for that. They are great tools to bring MultiTouch interactively fast and easily into a Scene. The Container plug-ins require the MtSensor to be available to work. If a MultiTouch plug-in is added to a Scene it automatically adds the MtSensor to the Scene if it is not there.
The MultiTouch plug-ins can communicate with Viz scripts, either through event handlers, Shared Memory variables, or Data Pool variables. The plug-ins can also be controlled by triggering the ‘push buttons’ and/or setting the ‘parameter’ variables exposed by the plug-in. Specifics on what features are available for each plug-in are documented in the plug-in specific sections below.
In the Viz Artist editor interface, the MtSensor automatically installed.
button toggles between enabling and disabling emulated sensor input using the mouse as well as direct input from a sensor. The plug-ins work with multiple layers. Each Scene layer with MultiTouch objects installed in it should also have an instance of theThe following Container plug-ins are located in the MultiTouchComp folder:
Make sure you also read up on the Plug-in Event and Notification System.