Common Text FX Properties and Parameters

container_plugins_textfx_common.png 

The following properties and parameters are common to most of the Text FX plug-ins:

  • Progress %: 0% progress is the beginning of the effect, 100% the end. Animate this value from 0% to 100% to see the effect or from 100% to 0% to animate the effect backwards.

  • Progress Type

  • Absolute: 100% progress will animate all characters of a text, regardless how many characters it has.

  • Relative: 100% progress animates 10 characters. This is needed to adjust the timing of several text objects with different sizes. The effect speed should be for example 5 characters per second, so the animation must be from 0% to 100% in two seconds. This will work for text with 10 characters or less. If you want to use longer texts, animate the progress value over 100% (10% for each character).

  • Direction: Sets the direction of the text effect sequence, you can choose between the following options:

  • Left: Starts with the first character.

  • Right: Starts with the last character

  • Random: Uses a random order.

  • Static: All characters are processed at the same time.

  • Wave: Starts with the first character, animates the effect from 0: 100% and then down again to 0%.

  • Center: Starts the effect from the center of the text.

  • 2 Center: Starts the effect at the same time from the beginning and the end of the text. They meet at the center.

  • Interpolate: Choose between a soft or a linear interpolation of the transition from character to character.

  • Effect Range: Defines how many characters are processed at the same time. If for example the Effect Range is set to 4, and you manually increase the progress value, you will see that when the fifth character starts to be processed, the first is finished, when the sixth starts, the second is finished, and so on.

  • Wave Center Size % this parameter is only visible when Wave is chosen as the effect direction. Its effect is only visible when the effect range is set relatively high. It defines how quickly the effect is to reach the top of the wave sequence or in other words, how wide the wave top is to be. If for instance the Effect Range is set to 10 and the Wave Center Size % is set to 80, all characters except the one at each end will be at the top of the wave sequence. The one at the left end will be on its way up and the one on the right end will be on its way down.

  • Random Seed: Specifies a seed for the random number generator when a random direction is chosen. Even though Viz Artist uses random numbers, the animation for a specific random seed will always look the same. This is typically useful if you combine two different text effects.

  • Ignore Space: Ignores space when animating the effect.

  • Ignore Newline: Ignores new lines when animating the effect.

  • Text Order: Sets the text order for the effect. Available options are As Is, Horizontal or Vertical. Horizontal and Vertical enables the Text Direction options.

  • Text Direction: Sets the horizontal and vertical text direction (see Text Order). When the text order is set to Horizontal, the text direction must be set to Left to Right or Right to Left. When the text order is set to Vertical, the text direction must be set to Up to Down or Down to Up.