Working with TriCaster

Newtek’s TriCaster is a popular choice for a vision mixer for small to medium budget operations. For the system requirements see TriCaster Integration.

Top of the range is the TriCaster 8000 with eight simultaneous live inputs. If a customer wanted to use Vizrt graphics, two of these eight inputs needed to be sacrificed, or a converter from HD-SDI to IP, such as iVGA Connect, was needed. With the Viz Engine and TriCaster integration this is no longer necessary.

Also, now Trio can be controlled directly from the TriCaster through macros, which can be mapped to keyboard and control panel shortcuts.

The integration of Viz Artist and TriCaster provides a fill and key IP stream, which is automatically detected by TriCaster as a source for graphics overlay.

Note: Two different graphic streams can be assigned in the TriCaster (net1 and net2). Each stream is a fill key combination.

As part of the Viz Artist and TriCaster integration package, Viz Trio is included. If the integration package runs on a Trio One Box, animated preview is available within Trio.

A second integration package includes Viz Trio on a HP ZBook, with still preview to create an ultra-portable graphics and video production solution for mobile production trucks (see Viz Trio and Viz Engine for a TriCaster Production on the Same Laptop ).

TriCaster can control Viz Trio through macros, which can be mapped to the keyboard or the panel (see To Set TriCaster Macros).

This section contains the following topics and procedures:

To Connect a Viz Engine to TriCaster
  1. Download Processing.AirSend.x86.dll (from ftp.vizrt.com directory /products/Vizrt Drivers/Newtek) to the Viz Engine folder.

    IMPORTANT! Make sure to download the 32-bit Processing.AirSend.x86.dll driver, currently only the 32-bit Viz Engine/Artist is tested/supported with TriCaster integration.

  2. Open the Viz Config file.

  3. Set the value for ignore_all_boards to 1

  4. Make sure the Viz Artist dongle has the TriCaster feature enabled.

  5. In the TriCaster user interface, click on the drop-down menu (next to net1 or net2).

  6. Using the drop-down menu from step 5, connect either net1 or net2.

To Set TriCaster Macros
  1. Open the macro configuration panel from the TriCaster Macros menu.

  2. Create a new macro called Trio Take.

  3. Edit the macro:

    • Shortcut: net1 (tells TriCaster that the network address is the one where Viz Trio is installed)

    • Value: vizrt

    • Key0: trio

    • Value0: take

  4. Assign a keyboard shortcut to the macro.

  5. Start streaming from the Viz Engine, which is on the same host as Viz Trio.

  6. Connect TriCaster net1 to it.

Viz Trio and Viz Engine for a TriCaster Production on the Same Laptop

On a laptop there is only one GPU and it must be shared between Viz Trio preview and Viz Engine program out.

Note: Since this will use one GPU to create the preview and the program, it is advisable to use a ringbuffer on the Viz Engine output. Depending on how heavy the Scenes are, this can go up to 15 frames.

  1. Start Viz Trio client with the -vizpreview localhost:50010 command line option.

    Note: The 50010 port is a dedicated preview port (check in the Viz Config file (<viz data folder>).

  2. In the Viz Config file set:

    • create_default_renderer to 1

  3. In Viz Trio select Single Engine Mode.

  4. Start Viz Engine.