Viz Artist

Version 3.9.0 | Published December 13, 2017 ©


The purpose of the Feed plug-ins is to receive real-time data and apply it to the state of a Viz Artist Scene in various ways. They are mostly used to create Scenes for use in financial data and stock feed visualizations.

Note: They are now mostly replaced by a combination of the shared memory map, Viz scripting, Control plug-ins and the Apply Shared Memory plug-in as the preferred way to bring real-time data into Viz Artist Scenes.

The method of use for the plug-ins is as follows:

  1. Identify text geometry, or container visibility in a scene that an external real-time data feed source is to control.

  2. Apply the appropriate Feed plug-in to the container of the identified property.

  3. In the plug-in properties, specify a data feed key to look for in the incoming data feed.

  4. Send UDP messages to carry the content of the data feed in a YAML format which carries key-value pairs to a specific port on the Viz Engine host, which the plug-in infrastructure listens to.

The following container plug-ins are located in the Feed folder: