Viz Artist

Version 3.9.0 | Published December 13, 2017 ©

GFX Channels

Graphics (GFX) Channels allow a designer to compose several independent scenes into a new scene. Utilizing a GFX Channel, a previously created scene can be added to the current scene as a DVE or Texture.

GFX Channel Media Assets can be nested. This means a scene with a GFX Channel Media Asset containing a scene, can be used as a scene placed within another GFX Channel Media Asset. However, nested scenes cannot use the same GFX Channels as the scene they are nested into. For example, if Scene 1 uses GFX channel 1, it cannot be nested within GFX Channel 1 of Scene 2. It can however be nested within GFX channel 2.

GFX channels do not support the use of Transition Logic or Remote Cameras.