Plug-ins 5.3.0

Release Date: 2024-10-17

These are the release notes for Plug-ins version 5.3.0. This document describes the user-visible changes that have been made to the software since release 5.2.1.

Information: Viz Weather plug-ins are not yet included and need to be installed separately by installing the latest released Viz Weather Version.

This document includes the Release Information for:

  • Plug-ins

  • DataPool Plug-ins

  • Viz Engine Basic Plug-ins

  • Viz Engine Extensions Plug-ins

  • Viz World/Viz Maps Plug-ins

  • PixelFX Plug-ins

  • Socialize Plug-ins

Installer Notes

The installation wizard guides you through the installation process. Make sure to close any running Viz application prior to the installation. In order to run Viz Artist or Viz Engine independent of a database server, you need to install the Graphic Hub database software locally.

General

The Software ships with a bundle installer containing all necessary components. It is recommended to use the bundle installer when setup needs to be done manually.

  • The basic plug-ins are installed by default. All other plug-in packages are optional.

  • Softclip comes in 32-bit (default) and 64-bit versions. To use the 64-bit version, replace the file Softclip.vip in \plugins with the one from the subfolder %ProgramFiles%\VizEngine\plugin\disabled.

Upgrade Notes

  • All plug-in installers are installed per-machine starting with 5.2.0. Uninstalling all previous per-user plug-in installations before upgrading is recommended to avoid duplicated installer entries.

  • The path for the DataPool-related files has been set to %\ProgramData%\vizrt\VizEngine\DataPool.

New Features

New Features: Plug-ins

New Features: DataPool Plug-ins

Key

Summary

Fixed Issues

Fixed Issues: Plug-ins

Fixed Issues: DataPool Plug-ins

Fixed Issues: Viz Engine Extension Plug-ins

Key

Summary

Fixed Issues: Viz World/Viz Maps Plug-ins

Fixed Issues: PixelFX Plug-ins

Key

Summary

Fixed Issues: Socialize Plug-ins

Key

Summary

Changes

  • The User Interfaces of the following plug-ins have been ported to native QT style:

    • CFxPlusPlus

    • Dexter

    • ImageFx

    • pxGradient

    • pxLensRays

    • pxRecolor

    • RFxSmoke

    • TFXPlusPlus

    • Wave

Known Issues

General

Plug-ins Known Issues

  • On Dual channel setups Browser Plug-in causes performance impacts on second or higher instance.

  • RTT Shaders consume about 300-400 MB of RAM once they are initialized. If you do not use them or if you don't own a license, it is recommended to disable the plug-ins in the configuration panel in section Plugins (VIZENG-10224).

  • Softclip: Lagarith Codecs are playing slower on Windows Server Operating Systems. This issue can be solved by enabling Use Multithreading option in Lagarith codec configuration.

Socialize Plug-ins Known Issues

  • Viz Engine can't access mapped network shares on Windows 10 for security reasons. If media files are stored on a network share, please be sure to enable Network Linking in Viz Configuration (Local Settings).

  • Trio 3.x and Viz Artist (UI) do not have full Unicode support yet (e.g. not all Emojis can be set by these control applications). 

  • VLC plug-in requires some additional steps:

Viz World/Viz Maps Plug-ins Known Issues

  • When freezing a Map, including Pyramids in CWMClient, Hop scenes no longer work (VIZPL-45).

Supported Hardware and Software

This software has been tested to run on:

  • Windows 10 (LTSC 1809), Windows 10 LTSC 21H2

  • Windows 11

  • Windows Server 2019

  • Windows Server 2022

Note: Only English language Operating System(s) are supported.

Build Information

  • Platform Toolset: Visual Studio 2022 (v143)

  • Windows SDK Version: 10.0.22621

Documentation

Documentation for both Viz Artist and Viz Engine are available at the Vizrt Documentation Center:

Support

Support is available at the Vizrt Support Portal.