Viz Artist 5.3.0
Release Date: 2024-10-17
These are the release notes for Viz Artist version 5.3.0. This document describes the user-visible changes that have been made to the software since release 5.2.1.
Note: Viz Engine maintains its release notes in a separate document starting from version 3.12.0.
Installer Notes
General
The Software ships with a bundle installer containing all necessary components. It is recommended to use the bundle installer when setup needs to be done manually.
Viz Artist is installed in C:\Program Files\Vizrt\VizEngine\VizArtist.
Visual C++ Redistributable files are not part of the .msi setup file anymore. These files are now installed with the bundle setup application (VIZENG-13210, VIZENG-12629, VIZENG-12701).
The new bundle setup application installs or upgrades Viz Artist together with its required Visual C++ Redistributable files (VIZENG-12936, VIZENG-13804).
All files contained in the bundle setup application can be extracted using the
/dump
command line option. This creates a sub-folder where the files are extracted (VIZENG-13020).Multiple installations of Viz Artist are not supported.
The installer automatically upgrades (replaces) any existing Viz Artist 3.x installation. However, downgrading is currently not supported (VIZENG-7098).
The installer package is digitally signed (VIZENG-7378).
The user account must have SeCreateGlobalPrivilege (SE_CREATE_GLOBAL_NAME) enabled.
Windows
This software has been tested to run on the following systems:
Windows Server 2019
Windows Server 2022
Windows 10 (LTSC 1809)
Windows 10 (LTSC 21H2)
Windows 11
Information: Support for Windows 11 LTSC can not yet be announced officially as long-term stability tests are still ongoing.
Note: Only English language Operating Systems are supported.
It is recommended to install the latest Windows Security Updates and Patches, except Nvidia drivers.
.NET Framework 4.5 or higher is required (VIZENG-6036).
Minimum Windows Installer version is now 5.0.0.
To run Viz Artist/Viz Engine without Administrator privileges, you need to grant the following permissions:
SeIncreaseBasePriorityPrivilege
SeCreateGlobalPrivilege
SeCreatePagefilePrivilege
SeIncreaseWorkingSetPrivilege
Note: Viz Artist requires a minimum resolution of 1920x1080 pixels.
Windows
Network shares are not accessible from within Viz Artist when UAC is enabled or when running on Windows 10. The Viz Configuration page Local Settings has been extended for enabling Network drive linking (VIZENG-15594, VIZENG-15319).
UAC
Viz Artist is UAC aware. Log-files and additional files are stored in %VIZ_PROGRAMDATA%, which defaults to %ProgramData%\Vizrt\VizArtist. Configuration-files and profiles are stored in %ProgramData%\Vizrt\VizEngine. Temporary data is stored in %VIZ_TEMPDATA% which defaults to %TMP%\Vizrt\VizEngine. The default value can be changed in viz.cmd or on the command line of viz.exe.
Starting Viz Artist shows a UAC popup for VizStarter.exe (VIZENG-8683).
Changes
The following default shortcuts have been changed:
Scene Editor | ||
---|---|---|
Action | Old Shortcut | New Shortcut |
Delete Object | BACKSPACE | DELETE |
Camera View Zoom | X/Z | X/Z |
Orthogonal Rubberband Zoom | X/Z | Q/W |
Camera View Zoom In/Out in Orthogonal mode | SHIFT | removed |
Mousemodifier in Scene Editor | Mouse Wheel to Position/Rotate/Scale (Undocumented and Classic only) | removed |
Zoom In/Out | O + Mouse Wheel | Mouse Wheel |
Switch to Back Camera (Orthononal) | Keypad 0 | Keypad 1 |
Position/Rotate/Scale (Undocumented and Classic only) | X/Y/Z Key + Mouse Wheel | removed |
Render Editor (On Air) | ||
Off Air | ESC | Added CTRL+Q as additional shortcut |
Toggle Preview | SHIFT + BACKSPACE | Added CTRL+P as additional shortcut |
Stage | ||
Select Keyframe Mode | S | Split into Rubberband Selection (R) |
Spline Y Zoom Out | S | S |
Set Stoppoint Mode | S | P |
View Spline 1/2/3 | CTRL Z/X/C | 1/2/3 |
New Features
Fixed Issues
Known Issues
Due a technical limitation of QT framework, the focus of an input field can not be restored when switching containers.
Referenced Materials do not correctly update their icon if changed.
It is not recommended to run the User Interface within a Virtual Set environment, as it can cause timing issues under certain circumstances.
Viz One Browser: When the Viz One Browser window is minimized (either using the minimize button in the window bar, or WIN + D to hide all windows on the desktop), it can only be brought back to the screen by using the Restore and Maximize entries in the context menu of the window in the Windows taskbar.
Viz One Browser: The preview of clip elements in the Viz One Browser doesn't show the content correctly anymore when the browser window is moved to another display (e.g. second screen). The application must be restarted to bring back the clip preview.
Viz Engine render window is always on top when started in videowall mode
-u1 -y -n
and output system FULLSCREEN (VIZART-2400). Does not happen in mode-u1 -w
or with any vga_preview and is independent on the number of monitors and if a mosaic is used or not.What can be observed is that the output is always on top and it is not possible to get anything else on top (taskbar, other windows with ALT + TAB, task manager). SHIFT + BACKSPACE works only when Viz Artist has focus. When CTRL + BACKSPACE does not work it can be achieved with CTRL + ALT + DEL, task manager, ALT + TAB to Viz Artist and SHIFT + BACKSPACE. ALT + TAB does not work initially as the window is not shown. This behavior is actually desired to have the output of Viz Engine always on top (for example, interactive scenes shown on screens in the studio).
Windows
Right clicking on the Taskbar icon of Viz Engine starts a new instance. Starting an additional Viz GUI process is prevented on Windows 10.
On Windows version LTSC 1809: Logging out/in may be required for the fonts in the Viz Artist user interface to apply the set scaling after the user changes the Windows scaling setting.
Build Information
Platform Toolset: Visual Studio 2022 (v143)
Windows SDK Version: 10.0.22621
Documentation
Documentation for Viz Artist, Viz Engine and Viz Plugins are available at the Vizrt Documentation Center:
Installation and Support
Installation
The installation wizard guides you through the installation process. Make sure to close any running Viz Artist/Viz Engine application, prior to the installation. To run Viz Artist or Viz Engine independent of a database server, you need to install the Graphic Hub database software locally.
Support
Support is available at the Vizrt Support Portal.