Free Run Sync
A free run sync is used in case there is no possibility to synchronize the AI tool with an external application.
Parameters
Name | Type | Explanation |
|---|---|---|
Performance Mode | Selection | Selects whether every, every second or every fourth sync is processed. |
Refresh Rate | Selection | Selects the frequency. |
Shared Memory Sync
A shared memory sync is used to synchronize the AI tool with an application that provides a sync over shared memory such as the Viz Engine.
Parameters
Name | Type | Explanation |
|---|---|---|
Performance Mode | Selection | Selects whether every, every second or every fourth sync is processed. |
Key | Text | Specifies the shared memory key. |
Errors and Warnings
Severity | Text | Potential Fixes |
|---|---|---|
Error | No sync is received. | Check that the specified shared memory key matches the key which is setup in the integrated application (for example, Viz Engine). Check that the Viz Engine SHM Sync Master Mode is set to either Master or UE Master. When integrated with Viz Engine using NDI as input, make sure the NDI source is valid. |
Viz Engine Sync
A Viz Engine sync is used to synchronize the AI tool with a Viz Engine using the SHM Sync Master Mode key. This adapter polls a Viz Engine to verify that the SHM Sync Master Mode is set to either Master or UE Master and retrieves the key for synchronization.
Parameters
Name | Type | Explanation |
|---|---|---|
General Communication Port | Number | Specifies the port to communicate with the Viz Engine. |
Performance Mode | Selection | Selects whether every, every second or every fourth sync is processed. |
Errors and Warnings
Severity | Text | Potential Fixes |
|---|---|---|
Error | Setup has failed. Check that the Viz Engine is running and accessible under the specified port. | Check that the Viz Engine is running and accessible via the configured port. |
Error | No sync is received. | Check that the Viz Engine SHM Sync Master Mode is set to either Master or UE Master and that a non empty SHM key is configured. When using NDI as input within the Viz Engine, make sure the NDI source is valid. |