The tables below shows a sample setup of two Viz Mosart servers in a main/backup redundancy setup. Viz Mosart servers shall use two video ports, two cameras controllable via camera robotics, overlay graphics with two destinations (DSK and WALL) and one full screen graphics destination (FULL1).
Both Viz Mosart servers shall have identical setup and make use of the Media Router Mirror mode functionality. Hence it will only be necessary to specify outports for one of the servers. See also Corresponding XML Content.
Viz Mosart Servers (Client specifications)
Gallery | Mosart Server | Client.Id | Order | ConnectionString |
|---|---|---|---|---|
M1 | ||||
- Server | M1.A | M1.A | 1 | Server=10.116.5.10;Port=8099 |
- Server | M1.B | M1.A | 2 | Server=10.116.5.11;Port=8099 |
Note: The Port number in the above ConnectionString values must also be configured on the Mosart Server, as the Port number for Media Router in AV Automation's Device Properties > General tab.
See the section AV Automation > AV Automation Device Properties > General in the Viz Mosart Administrator Guide.
Further details are also provided in this MMR Guide in section AV Automation Media Router Configuration.
Viz Mosart Server, Device Handlers (Outport specifications)
Mosart Server | Order | Client.Id | Outport.Id | Device | Description |
|---|---|---|---|---|---|
M1.A | |||||
- VideoPort | 1 | M1.A | M1.A.VA | A | Mosart video port A |
- VideoPort | 2 | M1.A | M1.A.VB | B | Mosart video port B |
- Camera | 3 | M1.A | M1.A.C1 | 1 | Camera 1 using camera robotics |
- Camera | 4 | M1.A | M1.A.C2 | 2 | Camera 2 using camera robotics |
- Overlay GFX | 5 | M1.A | M1.A.DSK | 1 | Overlay graphics with destination = DSK |
- Overlay GFX | 6 | M1.A | M1.A.WALL | 2 | Overlay graphics with destination = WALL |
- Fullsc GFX | 7 | M1.A | M1.A.FULL1 | 1 | Fullscreen graphics, FULL1 |
Note that a mapping between the DeviceName property and graphics destination is required for OverlayGraphics. See the MMR section of Overlay Graphics Configuration.