Viz Mosart Media Router Guide

Version 5.0 | Published October 18, 2021 ©

The Router Concept

Media Router does dynamic configuration changes to Viz Mosart servers by connecting Viz Mosart device representations with physical devices using a virtual 2D router matrix.

The following figure shows the 2D matrix. It is only possible to set crosspoints in the grey areas.

images/download/attachments/37576130/about_router-concept.png

Physical devices are localised on the vertical dimension organized as Sources with Inports. A source may have one or several inports. Viz Mosart servers are localized at the horizontal dimension organized as Clients with Outports. A client may have one or several outports.

In the figure above we have the following configuration:

  • Sources:

    • Two video servers, Q1 and Q2 both with two video ports as inports.

    • One graphics system, MSE1 with three graphics engines as inports

    • One robotic camera system, S5 with three robotic cameras as inports

  • Clients: One single Viz Mosart Server (M1) with the following device representations as outports:

    • Two video ports, A and B

    • Overlay Graphics for DSK and WALL graphics

    • Three cameras to be controlled by robotic cameras, CAM1, CAM2 and CAM3.

By setting crosspoints the following Viz Mosart configuration is accomplished:

  • M1.VS.A = VS.Q1.1

  • M1.VS.B = VS.Q1.2

  • M1.OG.DSK = OG.MSE1.E1

  • M1.OG.WALL = OG.MSE1.E3

  • M1.RC.CAM1 = RC.S5.C1

  • M1.RC.CAM2 = RC.S5.C2

  • M1.RC.CAM3 = RC.S5.C3