The Viz Engine configuration needs slight adaptions for Reality Connect. These are described below:

Camera

Distortion Mode

Set to Internal.

Parameter Mode

Set to Tracking Hub.

Communication

Global

General Communication Port

Set to an available port other than 0. This port is required during the Tool Configuration.

Shared Memory

UDP Port

Set to an available port other than 0.

Unreal Engine

SHM Sync Master Mode

Set to Master.

SHM Sync Master Key

Specify a non-empty name. This name is required during the Tool Configuration.