The Viz Engine configuration needs slight adaptions for Reality Connect. These are described below:
Camera
Distortion Mode
Set to Internal.
Parameter Mode
Set to Tracking Hub.
Communication
Global
General Communication Port
Set to an available port other than 0
. This port is required during the Tool Configuration.
Shared Memory
UDP Port
Set to an available port other than 0
.
Unreal Engine
SHM Sync Master Mode
Set to Master.
SHM Sync Master Key
Specify a non-empty name. This name is required during the Tool Configuration.