Graphics Plugin Administrator Guide

Version 2.1 | Published October 06, 2017 ©

Transition Logic

The Graphics Plugin workflow makes it is possible to work with Transition Logic scenes, with certain limitations.

Following the normal workflow of the supported NLE systems, the graphics templates can be modified and sent to air. A template that contains multiple elements, such as a banner, logo, and a lower third, can be animated to the various in and out states, so that it matches the timing of the graphics event in the timeline.

The following limitations apply to Transition Logic scene design:

  • There is no support for graphics that are dependent on states of other graphics elements. For example, a normal Transition Logic scene can be designed to have a logo taken on air in the lower part of the screen, and then when a lower third is taken on air, the logo should shift to the upper part of the screen. To achieve this type of behavior; create a combination template, using Viz Trio or Viz Pilot’s Template Wizard, to control the required layers, such as bug, clock, lower third, OTS, and so on.

  • There is no support for multiple graphics stacked together, so-called in-to-in or back-to-back animations. For example, when showing two instances of a lower third straight after another on the timeline, it is not possible to keep the backplate from object number one, and simply update the editable variables, in this case the name of the interview objects. Instead, the first element must be animated out, and then the second one in.

See Also

  • Viz Artist User’s Guide’s sections about Transition Logic

  • Viz Trio User’s Guide’s section about Combination Templates