Viz Engine

Version 3.11 | Published August 27, 2018 ©

Internal Data (Interactive Scene)

When data is modified on one Viz Engine through a script or through a plugin, the data change will get reflected on the other Viz Engines automatically.

A use case could be a touch screen scene which modifies data, which is also used for HD-SDI Viz Engines or Viz Engines driving a Video Wall.

This synchronization uses the Graphic Hub Manager as a relay. Therefore, it is important that all Viz Engines which are to receive the data are connected to the same Graphic Hub Manager, which use the same user or at least the same group.