Viz World User Guide
Version 17.0 | Published March 11, 2019 ©
Workflow
The basic workflow from design of templates to playout is as follow:
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First step of the process is to create a single (or multiple) in-house map project template that sets the look and feel of all the produced maps later in the production chain. This is done using Viz World Classic (VWC), selecting for example style and color on the selected map area, type of border lines, label fonts and available marker icons.
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The designed map project template is made available to users of Vizrt client software via the Viz World Server (WoS).
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A graphic designer creates Viz scenes that include maps, based on the same map project template now residing on the Viz World Server. The designer has the option to create 2D or 3D labels and markers inside Viz, instead of using the ones exposed in Viz World Classic.
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Based on the Viz scenes, graphical templates can be made for other Vizrt applications.
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An editor opens a template, from for example the Viz Pilot or Viz Weather system, and creates a map to fit the main news or weather story of today.