Viz Plug-ins User Guide

Version 5.1 | Published December 12, 2023 ©

Wave

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The Wave plug-in allows you to create a wave sequence on a flat surface. The properties of the sequence are visualized in a graphical display in the wave editor.

Note: This plug-in is located in: Plugins -> Geom plug-ins -> Default

Wave Properties

  • Size X and Y: Sets the size of the rectangle where the waves show.

  • Tesselation: The amount of triangles used to create the geometry. As higher as more calculations need to be performed

  • Geom Type: Allows you to select between Circular and Linear waves.

  • Stretch: Allows you to customize the form of the circular waves. By altering the stretch X and Y values, you can for instance obtain an oval or a compressed form of the waves.

  • Angle: Sets the angle of the waves when a linear mode is chosen.

  • Reference Point : Sets the position of the waves starting point.

  • Offset: Sets an offset value of the Ref.Pnt.

  • Damping Mode: Enables damping of the waves. The amplitude of the wave is reduced by the damp length calculated from the center of the wave.

  • Damping Length: Sets the length the distance that is used to damp the waves in the Damp. mode function.

  • Wavelength: Sets the length of the waves.

  • Amplitude: Amplifies the waves, resulting in both bigger and higher waves.

  • Time: Is the time-line for a wave sequence. You see a thin red vertical line moving in the graphical display as you alter the time value. You can also alter the value by dragging the red line.

  • Invert OFF/ON: Inverts the wave curves.

  • Position X and Y: Allows you to edit the position values of the wave control points. Select a point by clicking on it. Its color changes to red to show that it is selected. Now you can drag it around.

  • Envelope Generator: Draws the wave manually when enabled. When disabled the wave is built by a sine wave function.

  • Mirror: Allows you to decide whether the points controlling the crest of the waves should be edited in a locked manner, with the points controlling the troughs of the waves or conversely, if they are to be edited separately.

To Create a Wave

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  1. Create a new group and add the Wave plug-in to it.

  2. Open the Transformation Editor and set Rotation X to -75.0.

  3. Add a material and/or a texture to it.

  4. Open the Wave editor and set the following parameters:

    • Set Size X and Y to 350.0.

    • Set W.-Length to 8.0.

  5. Click the Lock button to unlock the spline curve editor.

  6. Play with the spline curve handles, Time, Position X and Y values to see how the wave behaves with different settings.