Viz Artist

Version 3.10 | Published May 03, 2018 ©

Container and Scene Properties

This section details how to add Items and Built Ins to a Container, multiple Containers and Scenes.

Most properties can be dragged to a target Container, or Containers, in the Scene Tree (1), the Properties Panel (2) or the Scene Editor (3). Each property also has a context menu where a property can also be added to a Container, multiple Containers and Scenes.

images/download/attachments/27787994/manage_elements_plugin_dragdrop_annos.png
This section containers the following procedures:

To Add Properties to an Empty Scene Tree

These properties can be added to an empty Scene Tree:

Items

Built In

  • Geometries

  • Images

  • Fontstyles

  • Geometries

  • Media Assets

  1. Drag a property to either:

    • The Scene Tree (creates a new Container)

    • The Scene Editor (creates a new Container in the Scene Tree)

      Tip: If multiple Geometry or Image items are dragged from the Item List to the Scene Tree, a Container for each selected item is created.

To Add Properties to a Container

These properties can be added to a Container:

Items

Built In

  • Geometries

  • Materials

  • Material Advanced

  • Images

  • Fontstyles

  • Geometry plug-ins

  • Container plug-ins

  • Shaders

  • Media Assets

Only one Geometry plug-in, one Shader or one Media Asset can be applied to a single Container. If a new Geometry plug-in, Shader or Media Asset is added the first one will be removed from the Container.

Tip: If a Shader, Media Asset or a few Container plug-ins are dragged to an object in the Scene Editor, they will be added to the Container which contains the Object. The Media Asset will be added as a Texture. If a Container plug-in can be added this way, the object becomes active when the Container plug-in is moved over the object.

  1. Select a Container.

  2. Right-click a property and select Add to Container(s). Media Assets give the option to Add <Media Asset> as DVE or as Texture.

    Note: If no Container is selected the property is added to the top container in the Scene Tree.

    or

  • Drag the property to a Container

    Note: Media Assets are added as Texture to the Container.

    Material items only:

  1. Right-click a Container

  2. Click on Add Material...

To Multi Drop Properties as Sub Containers

These properties can be multi dropped and create Sub Containers:

Items

Built In

  • Geometries

  • Images

  • Fontstyles

  • Geometry plug-ins

  • Media Assets

  1. Drag a selected property to the Scene Tree (aligned with a Container).

  2. Hold the left-click and right-click to add the property to a new Sub-Container of the highlighted Container.

  3. Keep the left-click and repeat as required.

    Tip: Also works if multiple Geometries are selected.

    Note: When the last property to be added has been dropped, release the right-click while the cursor is still aligned the target Container. If the right-click is released when over or aligned with another Container, another (not required) Container or Sub-Container, and Property will be added.

    Note: A Media Asset is added as a Texture.

    images/download/attachments/27787994/import_archive_add_built_in_sub_contianer_anno.png

To Multi Drop Properties on Containers

These properties can be multi dropped on Containers:

Items

Built In

  • Materials

  • Material Advanced

  • Image

  • Fontstyles

  • Geometries

  • Container plug-ins

  • Shaders

  • Media Assets

  1. Drag a property over a Container.

    Tip: These properties can be dragged to the Scene Tree and aligned with a Container to add them: Materials, Materials Advanced, Container plug-ins and Shaders.

  2. Hold the left-click, and right-click to add the property to the highlighted Container.

  3. Keep the left-click and repeat as required.

    Note: When the last property to be added has been dropped, release the right-click while the cursor is still over the target Container. If the right-click is released when over or aligned with another Container, another (not required) Container or Sub-Container, and Property will be added.

To Add Multiple Properties to Containers

These properties can be Multi Added to a Container:

Items

Built In

  • Geometries

  • Images

None

  1. Multi select the required properties.

  2. Drag the selected properties to the Scene Tree or a Container:

    • In the Scene Tree (1(aligned with a Container)): All selected properties are placed in the Scene Tree as sub-containers of the highlighted Container, or

    • Over a Container (2). The first selected property is added to the highlighted Container and the other selected properties create new Containers, at the same level

      images/download/attachments/27787994/manage_elements_add_multi_geometries_anno.png

To Add Properties to Multiple Containers

These properties can be added to Multiple Containers:

Items

Built In

  • Geometries

  • Materials

  • Material Advanced

  • Image

  • Fontstyles

  • Geometries

  • Container plug-ins

  • Shaders

  1. Multi select the required Containers.

  2. Add a property:

    • Right-click a property and select Add to Container(s),

      images/download/attachments/27787994/manage_elements_add_context_container.png

      or

    • Drag a property to one of the multi selected Containers.

To Add a Scene plug-in to a Scene

  1. Open the plug-in tab in Video Clip Playback Considerations:

    • Click on Scene Settings -> plug-in, or

    • Click on the Scene plug-in icon (1)

      images/download/attachments/27787994/manage_elements_sp_icon_anno.png
  2. Drag a Scene plug-in icon to the Scene drop area.
    or

  1. Right-click the Scene plug-in icon to open the plug-in Context Menu.

  2. Click on Add to Scene...
    If a Scene plug-in has been applied to a Scene, the Scene plug-in icon will show orange images/download/attachments/27787994/manage_elements_sp_icon_2.png .