Viz Artist

Version 3.10 | Published May 03, 2018 ©

Time-line Editor

The Time-line editor is located above the Scene Editor. It gives various options to control animations.

images/download/attachments/27788646/animation_anitimelineeditor.png

  • images/download/attachments/27788646/animation_layerindicator.png Layer Indicator: The three vertical indicators show the current layer in the Director Control Panel. The three layers are Front, Main and Back.

  • images/download/attachments/27788646/animation_timelinedirector.png Director: Defines the selected (active) Director and opens the Director Control Panel.

    Note: The settings in the Director Control Panel are not saved with the scene. If only one Director is selected, the button will be labelled with the Director name. If multiple directors are selected, the button will be labelled User Defined. If all directors are selected, the button will be labelled All.

  • images/download/attachments/27788646/animation_timelinelock.png Lock Selection: When activated, the Director(s) of the selected container in the scene tree will be active in the stage. When deactivated, locks the selected Director(s) so that no matter where else you click in the scene tree, only the selected Director will be controlled by the buttons in the Time-line Editor.

  • images/download/attachments/27788646/animation_timeline_reverse.png Reverse: If enabled, the animation is played in reverse.

  • images/download/attachments/27788646/animation_timeline_first.png Go to Start: The time-line jumps to the start of the current Director(s).

  • images/download/attachments/27788646/animation_timeline_play.png Start Animation: Plays the current Director(s) in the current layer from the beginning.

  • images/download/attachments/27788646/animation_timeline_stop.png Stop Animation: Manually stops the currently playing animation at the current point in the time-line. Right-clicking stops the currently selected Director or directors.

    Note: The animation is automatically stopped when it reaches the end of the time-line, or a stop point along the time-line.

  • images/download/attachments/27788646/animation_timeline_cont.png Continue Animation: Continues the animation from where it was stopped.

  • images/download/attachments/27788646/animation_timeline_last.png Go to End: Jumps to the end of the animation.

  • images/download/attachments/27788646/animation_timeline_keyframe_prev.png Key Frame Previous: Jumps to the previous Key Frame of the selected container in the scene tree.

  • images/download/attachments/27788646/animation_stage_timeline_input1.png Time-line: The input box shows the current position on the time-line in fields.

  • images/download/attachments/27788646/animation_timeline_jumptonext.png Jump to Next Time-line Position: Jump to the next position in the Time-line.

  • images/download/attachments/27788646/animation_timeline_keyframe_next.png Key Frame Next: Jumps to the next Key Frame of the selected container in the scene tree.

  • images/download/attachments/27788646/animation_timeline_setkey.png Set Key: Creates a Key Frame at the defined time-line.

  • images/download/attachments/27788646/animation_timeline_setkeylock.png Lock Time-line Position: When activated, the time-line jumps automatically after a Set Key operation by the defined Increment Value (see below). When deactivated, the time-line does not jump after a Set Key operation.

  • images/download/attachments/27788646/animation_stage_timeline_input2.png Increment Value: The input box defines the step value (in fields) to be incremented when creating a Key Frame.