Viz Artist
Version 3.10 | Published May 03, 2018 ©
Graph2D
Use this plug-in to create 2D and 3D graphs, lines and bars from imported files.
Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Default
This section contains the following topics:
Graph2D Properties
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use LOD: LOD stands for Level of Detail. In depending of the camera <-> object distance a high or lower detailed object will be rendered with marginal quality casualties if this toggle is switched on
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Channel: Affects the Channel File to search for. The file holds the vertex and other data to define the whole graph
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Use: Load the file through a Channel File or remote access
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Max (%): It sets the rage for rendering. For example, if the range is set to 50% the graph will be cut 50% in width
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3D: Enable 3D rendering of the graph, and the Show Back option.
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Show Back: Enable the object to show the back in case the object will be rotated
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Type: Following types are available: Graph, Line and Bars. Take a change if you want another visual depiction. Graph enables the Reduction and Minimum Points settings. Line enables the Constant Width, Line Width (%), Reduction (%) and Minimum Points settings. Bars enables the Bars Width (%) and Bar Animation settings
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Reduction (%): The points will be reduced by the Douglas-Peucker algorithm. The Douglas-Peucker algorithm is an algorithm for reducing the number of points in a curve that is approximated by a series of points
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Minimum Points: Changes the number of points for rendering the graph
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Constant Width: Sets a constant width
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Line Width (%): It changes the width of the line
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Reduction (%): The points will be reduced by the Douglas-Peucker algorithm. The Douglas-Peucker algorithm is an algorithm for reducing the number of points in a curve that is approximated by a series of points
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Minimum Points: It changes the number of points for rendering the graph
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Bar Width (%): It changes the width of all bars
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Bar Animation: One by One: Each bar will be separately rendered. All together: All bars will be rendered at the same time
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Use Colors: Sets the color for positive and negative values. This setting is only available for graphs and bars (not line)
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Show Frame: Shows the frame around the graph. Useful for orientation
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Aspect Ratio: Stretch the graph evenly in x-direction
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Refresh Data File: Reload the Channel File, which holds the data value for the x- and y-points
To Create a Channel File for a Graph2D
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Create a text file (for example, CHANNEL2), with no file extension.
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Add this data: 5 0 0 10 20 20 0 30 20 40 0.
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The first number (5) holds the number of points available in the file.
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The other definitions are the X and Y points -> (0/0), (10/20), (20/0) etc.
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Create this directory: <viz data folder>\plug-in\graph2D. and place the channel file in it.
IMPORTANT! The channel file must always be named CHANNEL<Channel number>.
To Create a 2D Graph
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Create a new Container.
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Add the Graph2D plug-in.
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Add a Material and/or a Texture.
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Set the Channel parameter to the Channel file (for example: 2 for CHANNEL2).
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Click Refresh data file if the Channel file contents have been modified.