Viz Artist

Version 3.10 | Published May 03, 2018 ©

GeoGraffiti

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The Graffiti Texture plug-in gives the ability to draw freehand on top of containers with the Globe plug-in. The freehand draw is created with a brush shape, used with a mouse. The plug-in can also recognize some rendered shapes, such as circles, ellipses, crosses, and arrows, and replaces the hand-drawn item with the recognized shape.

The plug-in can either work in combination with Viz Engine’s multi-texturing technology or can add a standalone texture.

Note: This plug-in is located in: Built Ins -> Container plug-ins -> Texture

This section contains information on the following topics:

GeoGraffiti Properties

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  • Active: Enable/disable drawing

  • Texture Width: Dimensions of the texture used for drawing canvas

  • Brush Type: Color or eraser brush

  • Brush Image: Optional image that will determine the shape of the brush. If empty, a round brush will be used

  • Brush Width: Width of the brush in pixels. Visible only if the selected Brush Type is Color

  • Eraser Brush Width: Width of the eraser in pixels. Visible only if the selected Brush Type is Eraser

  • Brush Color: Color of the brush

  • Recognize Shapes: Shape recognition mode (on/off)

    • Recognize Ellipse: Specifies whether shape recognition will try to recognize ellipse shape

    • Recognize Circle: Specifies whether shape recognition will try to recognize circle shape

    • Recognize Cross: Specifies whether shape recognition will try to recognize cross shape

    • Shape Delay: Number of frames to wait from mouse up before trying to recognize shapes

    • Draw Arrow: Specifies whether non-recognizable shapes will be converted to an arrow

    • Arrow Length: Set the length of an arrow head

    • Arrow Width: Set the width of an arrow head

    • Circle Rad: Radius of the circle replacing a recognized circle. If zero, the radius of the recognized circle will be used

    • Cross Width: Width of the cross replacing the recognized cross shape. If zero, the width of the recognized cross shape will be used

  • Enable Undo After Clear: Enable undo after the Clear button has been used.

  • Clear (button): Clears the canvas

  • Undo (button): Undo

  • Redo (button): Redo