Viz Artist User Guide
Version 5.0 | Published December 20, 2022 ©
Shared Memory - SHM
The information in this section relates to the VizCommunication.Map Data Sharing mechanism. A local VizCommunication.Map in each Viz Engine (as part of a cluster), collects and stores data. This data can be internal data, like a scene script pushing data to the map, or data from external control applications through TCP or UDP.
This section contains information on the following topics: